10 Time Murphy's Law Invaded Your Video Game
10. Buying A Shiny New Weapon, Only To Find Something Better
Looter shooters, such as Borderlands, feature no lack of guns, often leaving you buried up to your eyeballs in two-dollar pea-shooters and the odd gold-plated desert eagle. And yet there are always vendors where you can buy the stuff.
You know what’s coming next.
Because inevitably, something exceptional will pop up in the vendor’s inventory and, despite knowing better – this is a looter-shooter after all – you will cave and fork out the cash. Naturally, you will use that shiny new piece for all of five minutes before finding something much better plopped in some monster dung. Even better, that brand new gun will be worth half of what you paid for it.
Fantastic.
But the infinite joys of RNG the misery is not confined to looter-shooters. RPG such as Icewind Dale, action titles such as S.T.A.L.K.E.R. In fact, any game that features loot and vendors inevitably sees poor, unsuspecting players part with the better part of their hard-ground cash only to be instantly trolled by a bit of randomly generated swag.
The only thing worse would be to spend twenty minutes trying to get to that one locked chest only to find five gold pieces and an arrow. Yes, I’m looking at you, Skyrim.