10 Times Developers Admitted Their Game SUCKED
10. Last Oasis (2020)
Nomadic survival game Last Oasis puts us on an Earth that has stopped rotating, where the remains of humanity must remain continuously in motion to survive in the habitable zones between the planet’s scorching sun-face and icy cold darkness. A neat concept, but one developer-publisher Donkey Crew struggled with from day one.
Appropriately, it was neither especially hot nor cold on Steam when it dropped in 2020, selling in decent numbers, but gradually succumbing to negative reviews and issues. Racked by server issues, Donkey Crew had to take the game offline for a week to work on it, and notwithstanding persistent issues thereafter, the developer ploughed on with another survival game, Bellwright.
Despite being Last Oasis’ project lead, and recognising the declining sales of his own product, Florian "Chadz" Hofreither was one of the contributing voices of negative sentiment on Steam. He wrote an article entitled Last Oasis Sucks, in which he expounds on how he doesn’t enjoy playing the game for long and that it pales in comparison to other survival games. It certainly showed Chadz understood what was wrong with Last Oasis from a gamer’s perspective, but to come out so strongly against his own game was a slap in the face for those who actually bought it - even if he was working on a fix.