10 Times Gaming Developers Brutally Messed With Historical Events

10. Rescuing Joan Of Arc - Bladestorm: The Hundred Years' War

From 1337 to 1453 the Kingdoms of England and France fought for control over the largest regions of Europe. The bloody 100 Years' War which lasted more than one hundred years (but we won't hold that against them) birthed the national identities of France and England and marked the end of chivalry and feudalism as it was known. But it's more likely remembered for the appearance of French heroine, Joan of Arc.

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Bladestorm: The Hundred Years' War, the 2007 action strategy game developed by Koei, is loosely based on the above if it were an over the top anime complete with good looks and a typical good versus hero story arc.

Various timelines are threaded together and history itself is largely written to suit the developer's vision, and that's no more apparent than the mission that has you rescuing Joan of Arc. History will tell us that Joan was handed over to the English and burnt at the stake, Bladestorm however has you heroically storming a fort and saving her.

Yet that doesn't hold a candle to Bladestorm: Nightmare, a semi-reboot of the original released in 2015 that told an alternate story of Joan leading an army of dragons and goblins in a Game of Thrones style war for the throne.

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