10 Times Metal Gear Solid Went Too Far

10. Nanomachines EVERYWHERE (MGS4)

Metal Gear Solid IV: Guns of the Patriots was a fitting end for the series, feeling both decidedly final and utterly ridiculous in equal measure.

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Part of the feeling of finality that comes with playing the game is due to Hideo Kojima's insistence on providing an answer for basically every lingering question that had ever been posed throughout the series.

Unfortunately, a lot of these answers were to questions that didn't necessarily need clearing up, and many of the reveals relied on one recurring solution: nanomachines.

For the uninitiated, nanomachines are tiny little robots that float about in your blood, and they've been part of the lore of the series since the first game in 1998. But in Guns of the Patriots, they became the cheap answer for every supernatural occurrence in the series.

The most egregious of these revelations was that Vamp wasn't a vampire, but just had special nanomachines in his blood that made him immortal.

How are tiny little robots magically fixing his body from the inside less silly than him sleeping in a coffin every night? He's called Vamp. We saw him drinking blood in Metal Gear Solid 2. Come on.

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