10 Times Video Games Totally Broke Your Trust
10. Work Bench Ambush - The Last Of Us 2
Workbenches in video games tend to be seen as safe spaces for the player to unwind and prep their weapons for the next dose of action. Because the crafting menus can take some time to navigate, it only seems fair that the enemies won't bother the player while they are using a workbench. Well, this reasoning is exactly why the developers of The Last of Us 2 decided to break this age-old rule.
Although most of the workbenches in the game offer relative safety when browsing your gear, there is one bench that triggers a scripted event designed to give players heart attacks.
When Ellie interacts with the bench, the game boots up the regular menu screen. You start to navigate through it as usual when, all of a sudden, you hear footsteps and then a man screaming. Before you can even exit the menu, Ellie gets pinned to the table and has to fight for her life.
According to an interview with designer Pete Ellis, the event was added by him to deprive the player of any sense of safety. Considering how many people couldn't look at work benches the same way after this encounter, it's safe to say he succeeded.