10 Times Video Games Used Reverse Psychology (And It Totally Worked)

10. Give A Diamond To The Gimme Cat - Final Fantasy IX

Final Fantasy IX trolled the hell out of players by conditioning them to accept that, if a friendly monster asks you for an item, handing over said item will see you receive a ton of Ability Points (AP) in return.

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But not in the case of the damn, dirty Gimme Cat.

Encounter this feline abomination during the game and, right at the start of the battle, it'll bellow, "Gimme a diamond, meow!"

The obvious implication is that doing so will net the player a tasty bonus in recompense, but alas, Gimme Cat just responds by shouting, "Meow, meow, meow! I fooled you!" and running away from the battle with diamond in tow.

The only giveaway that you're about to be scammed is the fact that Gimme Cat's battle music remains hostile, while the battle music for the genuinely well-meaning critters it markedly different.

This was a total stitch-up on the part of the developers, though, in getting players used to a certain transactional language only to flip it on its head in the most hilarious, trollish way.

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