10 Triple-A Video Games You Just Gave Up On

10. RAGE 2

Quite possibly the winner of the “they made a sequel to WHAT?” award, RAGE 2 is actually extremely frustrating due to it doing a few things pretty well, and actually distinguishing itself from the plethora of other contemporary FPS, with its neon pinks and blues careening across the HUD with garish glee.

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Given that the previous game’s unique selling point was effectively “baddies fall down in cool ways” and pretty much nothing else, seeing this departure really did boost my spirits to try it out.

However, I soon realised the game was suffering from Icing-But-No-Cake-Designitis - a condition some games suffer from, where the individual mechanics sound super-awesome in isolation, but once their lustre wanes you’re left with something sorely lacking.

Despite a soulless open world and forgettable story, I made it quite a bit through RAGE 2, but then it committed a cardinal game design sin - towards the end, it tasks you with grinding repetitive, bland side-missions for hours Just to unlock the final story adventure. No ta.

This is an absolute deal-breaker to me, and incidentally, the reason I also just watched the end of ReCore on YouTube.

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