10 Unplayable Video Games That Were Released Despite Being Broken
10. Sonic Boom
Released in 2014, Sonic Boom: Rise of Lyric was both a critical and commercial failure, largely because it was a repetitive, nauseating experience with zero personality, but also because it was released in an unserviceable condition. In the game, players experienced constant drops in framerate, and would glitch around the environment uncontrollably, making the insufferable combat that much more intolerable.
Worse still, the game was easily exploitable. In fact, one player managed to beat the entire game simply by jumping on the spot repeatedly, pausing and unpausing the game in order to gain greater height, eventually escaping the confines of his surroundings. As a result, massive portions of the game could be easily avoided, leading players into game-breaking bugs, or forcing them off the side of the map into a bottomless oblivion.
It short order, the game was panned almost universally, considered by some to be the worst entry in the entire franchise, even rivalling the infamous Sonic the Hedgehog from 2006. In fairness, Sonic Boom isn’t unplayable – the combat is repetitive for instance, but functional – the trouble is that the broken design accentuates the faults inherent in the game, making the entire experience that much more unbearable.