10 Video Game Bombs That Made ONE Fatal Mistake
10. Not Releasing Free-To-Play - Crash Team Rumble
Granted, you can argue that Crash Team Rumble's mere existence is one big mistake, given that Crash Bandicoot 4 developer Toys for Bob were forced to make the multiplayer party game instead of the fifth Crash game fans actually wanted.
All the same, on paper this wasn't exactly a terrible idea, especially considering the popularity of 2000's Crash-themed Mario Party knock-off Crash Bash. But Activision made one major miscalculation which demonstrated a fatal misunderstanding of the current gaming market.
Crash Team Rumble launched for a retail price of £25/$30, and while that certainly can't be dubbed a rip-off price point, many fans nevertheless felt that it should've been a free-to-play game, given the scant amount of content and relatively repetitive gameplay loop.
In an era where free-to-play games are commonplace - and typically funded, with varying degrees of success, by battle passes and cosmetic microtransactions - Crash Team Rumble seems like an optimistic relic, no matter that the core gameplay is completely fine, if certainly not remarkable.
It's unlikely that the game would've been a smash hit were it free-to-play, but at least it probably wouldn't have been beaten by a two-year old Peppa Pig game on launch.