10 Video Game Bosses REMOVED For Being Too Hard
10. SCP-689 - SCP: Containment Breach
SCP: Containment Breach is a horror game based on the internet collaborative work of the same name. In the game, you play as one of the test subjects who tries to escape the SCP facility after something releases all of the dangerous anomalies kept inside.
Containment Breach features quite an impressive number of SCPs that the player has to go up against. This said, the team behind the project had plans for even more monsters, including an SCP so overpowered that they had to ultimately remove it from the game.
SCP-689, known as "Hunter in the Dark," is a small statue of a creature sitting on a throne. The statue's powers remain dormant when someone is staring at it, but as soon as they look away, the statue disappears, and then twenty seconds later, the person dies an instantaneous death.
The game's main developer, Regalis, mentioned that the team tried to implement SCP-689 originally, but it was removed when they realized dooming players to an instant and guaranteed death was a little too "over-the-top."
And who could argue with that? It's already hard to deal with the creature that can only move when you blink. Imagine looking away and then just dying.