10 Video Game Bosses You DON'T Want To Beat
10. Genichiro Ashina - Sekiro: Shadows Die Twice
There's something especially frustrating about battles in gaming you think you can win, yet the game is scripted in such a way that triumph is impossible (there's this one in Tales of Symphonia I had no idea was a "forced loss" fight, and I played that battle for 40 minutes, using every one of my healing items. True story. Didn't touch the game for months afterwards).
One such fight is Genichiro, the "wall boss" of Sekiro: Shadows Die Twice. If you've picked up the game for the first time, this early-game boss will probably totally roll you - his aggression and syncopated actions seem impossible to counter with only a basic grasp of the game mechanics.
Yet, if you're replaying the game (or, you're some kind of caffeinated Minority Report-powered master of foresight), you'll know what to expect, and you can actually be the victor in the first battle.
Yet, even if you do, a magic bush-projected shuriken will just ZOOP in and save him, prompting him to gloat about his battle prowess and superiority.
MATE.
MATE, YOU HAD A MAGIC BUSH SHURIKEN.
TRASH-TALK ME WHEN YOU'VE NOT GOT MAGIC BUSH SHURIKEN TO SAVE YOU, EH?
Needless to say, it really isn't worth all the effort.