10 Video Game Levels You Didn't Realise Can Be Beaten In SECONDS
10. Courier - The World Is Not Enough
Courier is the first mission of the N64 version of The World is Not Enough and it’s not particularly challenging in the grand scheme of things but if you simply can’t be bothered with it then you can get in and out in no time at all.
Set in a Swiss bank, the way this mission is supposed to go is that you collect Bond's equipment from a sneakily delivered safety deposit box, get past security and then wind up in a shootout where you must escape the building without killing civilians. However, players discovered a neat trick that reduces this mission to a mere 20 seconds.
If Bond activates the security alarm himself via a button on the wall, the game registers the mission as a failure and the player needs to get out. However, as long as they grab their equipment and don't kill any civilians on the way then The World is Not Enough simply doesn’t know what’s going on.
You technically, upon exiting the level, fulfilled all your objectives since the fail-state stopped the game from giving you any more. Thus, you’ll move straight onto the next stage.
Mr Bond has places to be and Martinis to drink and doesn’t have time for this needless shootout, thank you!