10 Video Game Mechanics EVERYONE Should Copy
10. The Second Chance - Sekiro: Shadows Die Twice
Think about some of the games you've played and the bosses throughout. How many times did you have to struggle through the same process over and over just to get to the next phase and die right away? What about dying to a boss when you've nearly defeated them?
Typically, when you battle a strong opponent and you die, you return to a checkpoint and must fight again. Not in Sekiro.
Instantly, but only once, you can resurrect to proceed. The developers made a brilliant decision as this helps the player to adjust to the boss or destroy what is just one or two hits from death.
It's a framework that really ought to be in a lot more games. Being able to spawn back instantly, even if just once, will almost always give you that edge. It could give you more time to learn how to deal with the bosses' tactics or to kill a boss who was only one hit away from killing.
Although Sekiro has a subsystem attached to the Second Chance to prevent it from being overused, it's still an amazing idea.
Don't underestimate it. Sekiro is extremely difficult, even with this mechanic.