10 Video Game Moments That Shouldn't Have Worked But Did

10. You Got To Be Smithing Me - The Matrix: The Path Of Neo

Although The Matrix is renowned for its gun-fu action and bullet-time effects, it's much more than a blockbuster. The Wachowskis' mesmerising franchise explores philosophies and religious allegories in a way that's original but universally relatable. Even though Neo battles machines and AI, it's easy to connect with him (especially nowadays).

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So, when Shiny Entertainment started developing a game centred around the original Matrix trilogy called The Path of Neo, they needed to take these ideas into account. After all, it'd be frustrating if this complex story was dumbed down.

However, The Path of Neo supposedly jumps the shark during the finale. After battling a superpowered Agent Smith in the same vein as The Matrix Revolutions, Neo faces off against a Godzilla-sized version of his arch-nemesis. When you phrase it like that, it's like the developers didn't understand the source material at all.

However, this idea was put forward by the Wachowskis themselves. Prior to the fight, the directors talk directly to the player, explaining how a philosophical showdown wouldn't work for a video game, so they thought it sensible to wrap things up with a conventionally epic battle.

With the benefit of hindsight, they were right. The last brawl is lavishly over-the-top but The Path of Neo would be anticlimactic without it.

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