10 Video Game Tricks Players Fall For EVERY Time
10. Out of Bounds Enticements
Tons of gamers know the feeling of walking, flying, or driving toward something enticing in the distance and then being blocked by an invisible wall.
After all, even the biggest open-world landscapes need to establish boundaries without breaking immersion. So, developers decorate the borders of their environments so that they blend seamlessly into the background but are totally inaccessible when players approach them.
At times, it’s obvious that these areas are meant to be seen but not touched; however, there are countless RPGs, action-adventure platformers, and first-person shooters – among other genres – that consistently make people think they can explore areas they can’t.
For example, there are bridges in Grand Theft Auto releases that appear usable but aren't. Similarly, there could be islands, mountains, and roads in modern Legend of Zelda, Fallout, and Final Fantasy entries that you spend a long time moving toward before getting stopped by an unseeable blockade.
What’s more common and cunning is when someone is blocked by a barrier that's within an already playable and populated area. For instance, suddenly not being able to walk across a street or go into the woods.
At least some developers do inventive things with their invisible walls, such as having an actual hand pull SpongeBob SquarePants back to the nearest checkpoint if he ventures too far off the proper path in Battle for Bikini Bottom.