10 Video Game Villains You Can Secretly Side With (And IMMEDIATELY Regret)
10. The Institute - Fallout 4
The Institute and its scientists serve as the primary antagonists of Fallout 4, being the mysterious boogeymen of the Commonwealth that kidnap the wasteland's residents to conduct dangerous experiments.
The game hypes up the Institute to be the ultimate evil, but once, spoiler alert, their leader turns out to be your lost son Shaun, you do get the option to join them.
From that point, you may try to see the Institute in a different light, as a potential solution for resolving the horrors of the post-apocalyptic world. The game even teases you with dialogue lines that suggest you could turn the Institute into a group that helps people instead of callously experimenting on them.
Unfortunately, when you finish the game on the Institute's side and become its new Director, it quickly becomes evident that your supposed position of power can't actually influence anything going on in the faction, and you're stuck ruling a populace that mistreats synths and kidnaps innocent people.
What's also worse is that in order to deal your remaining companions, you have to either kill or estrange them, leaving you with nothing but regret.