10 Video Games Fans And Critics Can Never Agree On

10. Gone Home

In Gone Home, you take control of a woman called Katie who has returned home to learn her parents and sister are missing. Navigating around the house, Katie searches for clues, hoping to learn what happened to her family.

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Despite the simple premise, the game stood out for focusing on exploration rather than interactivity, which many critics believed made the story more engrossing. Critics were so won over, it wasn't long before Gone Home started being used as proof that video games can be classified as art. It received excellent scores from every gaming publisher and it even won a BAFTA. (I didn't even know video games could do that.)

Sadly, Gone Home is one of those games where players hated the exact elements that critics loved. Many gamers felt the lack of of interactivity made Gone Home feel more like a walking simulator than a game. Although many people found the subtle horror kept players on their toes, some found the lack of outright scares boring.

Because supporters feel like Gone Home is a work of art above all else while naysayers think it's trash, the only thing everyone seems to agree on is it doesn't feel like a video game.

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