10 Video Games Made INTENTIONALLY Bad To Prove A Point
10. Don't Buy This
Intentionally bad game design is not new. This ZX Spectrum title from 1985 revels in its badness, but sold nearly a quarter of a million copies. This ironically makes it the best-selling title from the publisher, Firebird Software.
A quarter of a million is a really huge number of sales when considering this game pack's release date. This curated selection of awful games was never meant to be good, in fact, it was published purely out of professional spite.
Games made by first time developers are not always great. Some games made by massive studios are also not great, as software like Anthem goes a long way to prove. Firebird, having received many submissions from developers, was insulted by certain pieces it was sent. As such, the publisher released this anthology designed to poke relentless fun at the developers with the audacity to submit their games to the company.
The game selection includes Race Ace (a racing game, unsurprisingly), Fruit Machine (a theme to the game's names is becoming apparent), Weasel Willy (guess what animal this is about!) and Fido. Also included is the essential sequel Fido 2: Puppy Power, continuing the first game's whack-a-mole mechanics.
It then went on to be the publisher's best-selling game release. Either karma or reverse psychology was a powerful tool at play in 1985.