10 Video Games So Bad They Apologised

10. Mighty No. 9

Keiji Inafune has been a major force in video games for nearly forty years, having worked on key franchises such as Street Fighter, Resident Evil, and especially Mega Man.

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In fact, 2016’s Mighty No. 9 was meant to be a spiritual successor to the classic Mega Man era, which is why its colossal failure was so frustrating and surprising.

Simply put, its messy development, significant delays, deceptive Kickstarter campaign, insulting trailer, and lacklustre finished product culminated in an incredibly negative legacy.

Haters weren't wrong, and it wasn’t just players, backers, and critics who felt cheated. Inafune himself has since conveyed similar sentiments and taken responsibility for how Mighty No. 9 turned out.

During a promotional Twitch live stream around the time of release, Inafune admitted, “I own all the problems that came with this game and if you want to hurl insults at me, it's totally my fault. I'm the key creator. I will own that responsibility.” Likewise, he professed: “We deeply apologize . . . for having taken much longer than expected.”

Undoubtedly, his honesty helped restore his reputation.

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