10 Video Games That Didn't Deserve Their Amazing Soundtracks

10. Final Fantasy: Mystic Quest

Composer(s): Ryuji Sasai and Yasuhiro Kawakami.

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Final Fantasy: Mystic Quest – also known as baby’s first role-playing game – was released in 1992, and is widely considered one of the worst instalments in the popular franchise. For one thing, the game simplified everything about the series, reducing combat and strategy to their simplest components, and removing certain staples entirely – such as random encounters and save points – all in a desperate attempt to give the series a more universe appeal.

Ultimately, the attempt failed, the game panned almost universally for its simplistic gameplay, as well as its unoriginal narrative, and lack of depth. Regardless, the game has a tremendous soundtrack – and besides serving as a welcomed respite from the monotony of the gameplay – actually makes the game somewhat playable. After all, the soundtrack provides excitement, personality and emotion, everything crucially missing from the game itself.

Mystic Quest was a poorly realised experiment – and besides being a terrible game – completely misjudged the desires of their Western audience. With that being said, the composers brought everything they had, delivering an epic score for an otherwise forgettable experience.

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