10 Video Games That Ignored PERFECT Endings
10. Ico (2001)
It's entirely possible for a video game ending to make you extremely happy and bitterly disappointed at the same time. If you don't believe that, then play Ico - well, you should play it regardless because it's a masterpiece, but still.
Ico is a game that banks on the relationship between the titular Ico and a girl named Yorda. This pair traverse a desolate castle, with Ico physically protecting Yorda, who in turn is essential for navigating the environment. It's a truly symbiotic relationship, which is what makes it all the sadder when you find out that Yorda cannot leave the island.
The ending plays out perfectly, with Yorda using the remains of her strength to save Ico by placing him on a boat and sending him away from the crumbling structure. It's emotionally devastating, but a wonderfully profound subversion of their roles. Sadly, it's completely contradicted when Ico lands on a shore and finds Yorda there too, who awakens in her human form and smiles at him. How is she there? Is this even real? Nothing is firmly established, leaving the game on a somewhat confused note.
Sure, a happy ending is great, but a bittersweet one that suits the story and themes is even better.