10 Video Games That Made Boring Things TERRIFYING

10. Resident Evil - Opening Doors

Going through a door isn't the most riveting experience out there. Most games use elevators or tunnels to mask the fact the world ahead is yet to load in, but Resident Evil put forth a genius and highly memorable way of moving from place to place.

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Players need only go up to a door that isn't locked to see the magic.

All audio drops away and you're left with the perfectly rendered visage of a door you're venturing through, enveloped in darkness. The handle shimmies and the entrance swings open, allowing you to journey into the unknown to more horror.

It only adds to the spot-on atmosphere and pacing early Resident Evil titles perfected. It's a point to catch your breath, fear what might be lurking in the abyss in the next room, and prepare mentally if you know in advance what is coming.

The real nightmare fuel came in the second entry when this bastion of safety suddenly had zombies burst out from behind, meaning you weren't even safe during the loading screens.

Never has simply walking from one room to another been so tense.

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