10 Video Games That Only Scored High Because Of Hype

10. Halo 4

When the Halo trilogy wrapped up in 2007, Microsoft wasn't about to let the profitable franchise slip from their grasp, so they put together a new team. Halo 4 was the most expensive Xbox production up to that point and expectations were appropriately high, given the pedigree of the original trilogy. Bungie moved out and 343 Industries got to work.

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The end result was competent, but it fell short of previous mainline entries. The campaign was more linear than ever, despite the more emotional story at play, with several unlikeable characters. The multiplayer however was a heavy point of criticism, with changes brought to loadouts bringing Halo 4 too close to Call of Duty territory. The cooperative Spartan Ops mode would also fizzle out, not offering enough variation to make it replayable.

Three years in the making, Halo 4 may not be the weakest game of the series, but the long-awaited sequel was praised too highly by some critics, most notably IGN with their overzealous 9.8/10. Generally 4 is viewed as one of the weaker entries in the series, the player base dropping once 343's handling of the franchise would continue to be controversial, eventually reaching crisis point with 2015's Halo 5.

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