10 Video Games That Punish You For Being Unlucky
10. The Final Mission Is Entirely Based On Luck - Driver
We all remember how gruelling Driver's infamously difficult tutorial is, but the game wraps up with a final level that takes a seemingly masochistic amount of joy in subjecting the player to a random bombardment of total f**king chaos.
The last mission, The President's Run, sees the player attempting to protect the President of the United States by driving him to an underground parking lot while avoiding the combined forces of the NYPD and FBI.
The enemy cars here are extremely fast, durable, and aggressive, which combined with inclement weather conditions make it highly likely your damage meter will be quickly filled up, resulting in a mission failure.
But the behaviour of your foes is randomised per the game's violently uneven AI, and so success is basically dependent on that. If you're fortunate enough for rival cars to crash themselves as you speed around, then you just might get the POTUS to safety.
On Hard difficulty in particular, there's no consistency whatsoever in terms of strategy, and so what wrecks your car in one attempt might actually save your bacon in the next.
Add in the seemingly random possibility that you'll skid on the road and flip your car or get T-boned by a civilian vehicle, and the mission's outcome is basically like flipping a coin.