10 Video Games That Punish You For Taking Shortcuts
10. Killing Everyone - Dishonored: Knife Of Dunwall
The chaos system exists in Dishonored in order to give your actions more meaning. Depending on how violently or quietly you're playing, the world around you adjusts accordingly, and it can even determine which ending you're going to get.
In the game's DLC, the Knife of Dunwall, Chaos serves another purpose, however. It punishes you for taking the easy way out of situations.
In the DLC, you play as Daud, the assassin who murdered the empress, so killing your enemies proves way easier than pacifying them. However, because Knife of Dunwall's story wants Daud to show a change of heart, the game doesn't want you to go straight for the kill.
If you choose the shortcut approach and kill your targets instead of taking the time to dispose of them peacefully, in the final act, Daud is punished by his assassins, who turn on him for his actions.
Worst of all, even when you manage to defeat your old companions, Daud gets assassinated by Corvo Attano in the epilogue cutscene anyway, as he no longer has anyone to watch his back.
Well, you totally had it coming.