10 Video Games That Were Cancelled Despite Being Almost Finished
10. Fable Legends
A bright and colourful RPG with a vibrant sense of humour to match, the Fable series was a fantasy juggernaut of the Xbox and Xbox 360 consoles. Despite creator Peter Molyneux’s infamous list of false promises, the series nevertheless had its legions of dedicated fans who couldn’t get enough of the imaginative world.
Following the release of Fable III in 2010 and Molyneux’s eventual departure from developers Lionhead in 2012, the team would begin work on what was to become Fable Legends. Designed to be a free-to-play asymmetrical multiplayer game, this Fable would be vastly different from what fans were used to. Likewise, the title was supposed to integrate Xbox’s cloud technology and be integrated with SmartGlass (remember that?).
After a very expensive development period, with Microsoft reportedly spending a whopping $75million, Fable Legends was abruptly axed, and Lionhead Studios was shut down only weeks after the open beta was launched.
While the exact reason for the cancellation remains unknown, sources involved in the production have claimed a lengthy list of bad decisions had resulted in a messy game that nobody really wanted to work on.
Here's hoping Playground Games's upcoming Fable reboot can make it across the finish line.