10 Video Games That Were Dead On Arrival
10. Babylon's Fall
Let's kick things off with a game which, despite receiving its fair share of pre-release hype sank like a stone in near-record time.
Babylon's Fall marked PlatinumGames' attempt to break into the live service arena with this co-op multiplayer action-RPG, though even with the developer's acclaimed prior work (Bayonetta, Metal Gear Rising: Revengeance, Nier: Automata) and passionate fanbase, there was basically negative hype for this thing as release day approached.
The visuals looked dated, nothing about the gameplay seemed remarkable, and that's precisely what critics said when they finally got their hands on it.
The critical pannings only exacerbated the staggering indifference about the game, which peaked with less than 1,200 concurrent players on Steam, and in less than two months that figure permanently dropped below 100 players.
PlatinumGames stuck it out for six months before announcing that they were cancelling support for a game that nobody was actually playing, and the servers were ultimately shut down less than a year after launch.
And so, with this being an online-only experience, there's now no way for anybody to play Babylon's Fall - not that anyone actually was even when the servers were up.