10 Video Games Utterly Ruined By RNG

By Jack Pooley /

2. Super Smash Bros. Brawl

Nintendo

Who doesn't love the Super Smash Bros. franchise? Well, fans were less than impressed when 2008's Brawl introduced a random tripping mechanic.

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In order to make game outcomes dictated slightly less by skill, Brawl allowed the minor possibility that any player could trip over themselves mid-match, per the whims of an RNG running in the background.

While on one hand it provided an opening for less-skilled players to gain the upper hand, the competitive scene was furious, especially as Nintendo provided no option for players to turn tripping off.

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To the collective relief of just about everyone, though, tripping hasn't appeared in any subsequent Smash game. Yet, anyway.