10 Video Games With The Worst Enemy A.I.
10. Crysis 2
Nothing will put critics and players alike on the back foot more than a game that over-promises and under-delivers, and at least in the AI department, that's Crysis 2 in a nutshell.
In the lead-up to the sci-fi shooter's 2011 release, Crytek promised that Crysis 2 would feature "the most advanced AI system" seen in any video game, with enemy combatants being "truly intelligent, thinking, fair enemies" who would continually adapt to player behaviour.
Despite these lofty claims, Crysis 2's AI is arguably even worse than the original game's widely-ridiculed enemy programming, largely because it's so maddeningly erratic and inconsistent.
Enemies will often fail to put up any sort of meaningful fight against you, running out of cover directly into your gunfire and getting stuck on walls.
Yet in ranged combat they'll often be able to detect you with a jarringly pin-sharp accuracy, and on occasion you might even get shot through a wall for no apparent reason. It all makes for a wildly frustrating and uneven experience.
Sadly the recent Crysis 2 remaster failed to fix the garbage AI, which is infinitely more irritating because the developer was so confident in their own brilliance, and it somehow regressed back past the previous game.