10 Video Games You Shouldn't Have Played At Launch

10. The Callisto Protocol

Starting with the most recent example and the one that inspired this list, many thought for just a moment that The Callisto Protocol might be where the line is drawn on games released in an unfinished state.

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Ironically, the argument and the issue is far from done.

Helmed by Glen Schofield, famed Dead Space co-creator, The Callisto Protocol seemed like it might be a worthy spiritual successor. Views were mixed on release, with some loving the retro survival horror clunk feeling of the title’s mechanics and others calling the game outdated and slow.

The PlayStation 5 version of The Callisto Protocol ran perfectly fine, with a steady and locked 60fps. However, the Xbox version seemed to be a much lesser affair, with unstable performance and even missing certain graphical elements like reflections. The PC version fared even worse, riddled with stuttering on top of all the other problems.

With Schofield’s team at Striking Distance Studios being assisted by Sony staff and signing a deal for PlayStation marketing exclusivity, it was either a horrible coincidence or a damning indictment of favouritism.

Within the first couple of weeks, the game received an update that not just alleviated bugs but also sped up the gameplay, making it already better than it was if you struggled through it at launch.

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