7. Create A Good Learning Curve With Genuine Difficulty In Latter Stages
All the best games have a good learning curve, introducing the game's mechanics intuitively in the opening stages before gradually taking off the stabilisers and letting you continue using the skills you've honed and lessons learned through gameplay. The original Crash titles had later levels that were genuinely difficult, with the power plant levels in the original title springing to mind. This sense of a learning curve should definitely be brought back it's a title that many older, experienced gamers will play through nostalgia, so Crash should be anything but a cakewalk.