10 Worst Parts Of 5-Star Video Games

10. Repetitive Fetch Quests - The Witcher 3: Wild Hunt

Side quests in video games are intended to be fun, light-hearted ventures to distract the player from the bloodshed and hostility that is ongoing in whichever fictional part of Earth they're located. They usually are fun, oft-containing ludicrous quests that make you question the very integrity of the game-in-question. Why wouldn't you, as either Michael, Franklin, or Trevor, take time away from your crime-oriented lives to help transport a mid-divorce golf enthusiast to the local golf club?

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Sometimes, though, video games can exploit these quests.

The Witcher 3: Wild Hunt's side quests aren't especially dull or sluggish like other RPG titles of the era, but they do become repetitive over time, rendering their inclusion a time-consuming monstrosity that may turn you off completing them.

They become particularly repetitive when the player is roughly halfway through the main story, with the player often required to travel some distance away from where they started in order to complete certain quests. Even in doing so, this journey will conclude with the player speaking to an NPC and boom, it's done.

This is simple and doesn't ask for the heavy lifting that may be required in a combat-related quest - but are they worth the hassle or time?

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