10 Worst Video Game Checkpoints EVER
10. The Library - Halo
The original Halo's Library is without question the most infamous and widely-despised mission in the entire franchise to date, a soul-sappingly repetitive slog through numerous near-identical floors while battling a seemingly interminable fleet of The Flood.
The Library can take over an hour to clear on higher difficulties, in large part due to the level's legendarily awful approach to checkpointing.
In certain sections, you won't hit a checkpoint until every last enemy in the vicinity has been wiped out, no matter how small, while in others you'll need to effectively brute-force your way through the endless sea of The Flood to cross a checkpoint trigger.
The vague checkpoint logic made an already frustrating mission even more of an exhausting endurance trial than it ever needed to be. Terrible.