10 Worst Video Games Launches Of All Time (And If They Got Fixed)
10. Concord
Disaster: Sony’s answer to Overwatch arrived with a thud. Concord, a 5v5 hero shooter from newly acquired Firewalk Studios, was dead on arrival. The game failed to carve out a unique identity, with players criticizing its bland characters, lack of arresting gameplay, and a tone that leaned heavily into a specific Marvel sci-fi series... but with none of the flavor. Most importantly - it just was a game no one wanted to play.
Despite ambitious marketing, launch numbers were abysmal. Within just two weeks, Concord was quietly pulled from storefronts, servers shut down, and refunds issued en masse - a staggering turnaround for a first-party title.
Redemption: There wasn’t one. Unlike other troubled live-service launches that slowly rebuilt themselves, Concord was simply erased. In a brutal but telling move, Sony shut down Firewalk Studios entirely just months after the game’s release, and only 1.5 years since squaring them.
The game now exists only as a cautionary tale - a warning about chasing trends rather than building meaningful experiences. For Sony, it was a costly reminder that live service success can’t be manufactured overnight, and for players, it was a rare case where a game disappeared before most even had the chance to hate it properly.