The game that cost Obsidian their much-deserved bonus for time spent developing, due to a Metacritic average of one point below what was required from publisher's Bethesda, New Vegas' state at launch was still an incredibly scattershot experience. As is the case with Bethesda-developed titles too, it's that sense of a team of well-meaning individuals trying their best to create an entire other world, that makes the rest of us pretty damn forgiving. Regardless of New Vegas being many fans' favourite instalment in the Fallout franchise, you just couldn't deny the overwhelmingly shoddy feeling you got when traversing across the various cities within. New Vegas had everything from saves not loading to total screen-freezes, levitating characters and even the hilarious 'rotating head' glitch seen above - for the most part again like Skyrim it was harmless fun, but for those that got in the way of gameplay and had entire chunks of progress wiped away, it was just unfair.