12 Levels That Made You Rage Quit Awesome Video Games

12. The Great Bay Temple - The Legend Of Zelda: Majora's Mask

The Water Temple from The Legend of Zelda: Ocarina of Time is universally loathed. It's confusingly structured, the water makes you move at a snail's pace, and you have to pause every few seconds to adjust your equipment. As a result, you'd assume Nintendo would ensure such a poorly designed level would never crop up in the franchise again.

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And yet, the water dungeon in the sequel, Majora's Mask, has the exact same problems!! In The Great Bay Temple, you have to keep turning switches to redirect the water current, allowing you to swim to different rooms.

Because it's not clear which way the current should flow, you have to try every option until you find one that works, which is time-consuming. If you make the current go in the wrong direction, you'll be forced to backtrack. Since you have to keep switching from Fire Arrows to Ice Arrows to melt ice or thaw water, you have to pause constantly, which is annoying. Also, the animation of Link turning these switches is REALLY slow, which is tedious and boring.

And just to really piss you off, The Great Bay Temple concludes with the worst boss in the game.

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