12 Most Painfully Disappointing Video Game Boss Battles
12. Icon Of Sin - DOOM Eternal
The satanic kaiju that is the Icon of Sin makes for a great visual, but actually fighting it? There's a reason the header image shows a bunch of goons instead of the boss, as that's what you'll be looking at for the majority of the fight.
Like most skyscraper-tall bosses, the Icon has overly telegraphed attack animations which are far too easy to avoid. Unfortuantely, id Software attempt to get around this by throwing hordes of monsters at the player during the fight as a distraction, one of the cheapest tactics in the gaming boss repetoire.
Being mobbed by henchmen while fighting a boss is every bit as annoying as being swarmed by flies when trying to enjoy a delicious sandwich, except you don't even get the satisfaction of eating the sandwich - just a lingering feeling of resentment at the developers for wasting your time.
A great monster design wasted on a weak fight, the Icon of Sin is a classic example of style over substance.