13 Crucial Questions For 2017's Biggest Video Games

All will be revealed.

By Jack Pooley /

Before you know it, the late-year gaming rush will be over and highly anticipated titles like Gears of War 4, Battlefield 1, The Last Guardian, Titanfall 2, Final Fantasy XV and many more will be in our collective rearview mirror.

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What does the future hold, then?

2017 is set to be a landmark year in gaming, what with the launch of the Nintendo NX as well as a number of curious franchise reboots, not to mention a glut of highly anticipated, long-awaited sequels.

With these games deep into development, fans naturally have questions that, in most cases, developers have been rather allusive about outright answering. After the recent No Man's Sky debacle, where Sean Murray's not-so-sly question-dodging landed him in plenty of hot water, it's none-too-surprising that gamers are craving greater transparency than ever before.

Whether players ultimately like the answers or not, these questions will define gaming in 2017, for better and perhaps for worse too.

Here are 13 crucial questions for 2017's biggest video games...

13. How Much Combat Is There? - Resident Evil 7

The Question: After the Resident Evil 7 demo didn't allow the player to participate in any combat, one has to wonder exactly how much action will the new game feature compared to prior entries?

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The Likely Answer: The game's producer, Masachika Kawata, has stated in interviews that though RE7 won't be as action-packed as previous RE games, combat will still be a component, even if players are often encouraged to flee rather than stand their ground.

A recent ESRB posting (which was since removed at Capcom's request for the sake of spoilers) noted that the player could use "pistols, shotguns, flamethrowers, explosives and chainsaws to kill mutant creatures", so it's safe to say that there's still going to be plenty of bloody zombie mayhem.

It looks like RE7 is taking a page from the run-and-hide brilliance of Amnesia while still allowing the player plentiful combat options if they feel like making things tougher for themselves.

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