16 Mind-Blowing Facts You Didn't Know About Halo
16. It Was Originally Planned As A One-Off
Although gamers lamented the fact Halo 2's ending felt extremely cut short, it was directly due to Bungie not even planning sequels in the first place. Instead they put their all into the first game, had it take off - and subsequently fell behind developing both 2 and 3 together in response.
Advertisement
In the end the team recall "months and months of negative tone" as they were forced to hit a Christmas 2004 release date, hence their comments that the second game could've used more months of development to refine.
Thankfully, as Bungie are one of the best developers out there Halo 2 was still received phenomenally well, pioneering Xbox Live in the process.
Advertisement