18 Best Indie Games Of The Decade (So Far)

By Scott Tailford /

17. Papers, Please

Lucas Pope

Speaking of unique titles, bet back when you first picked up your pad to whizz through Sonic's Green Hill Zone, you didn't think the future would produce a game where you're a border control agent, sorting through documents for hours on end.

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See, PP's unique hook is not in its gameplay - at least not mechanically - instead it's in the moral questioning of your own being as you process the line of people trying to enter the fictional country of Arstotzka.

Being that you have a family to take care of alongside your own administrative overlords being more than happy to get rid of you if you're not performing, typical scenarios involve things like potentially separating a husband and wife if one of their passports is in order, yet the other gets flagged.

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You can let them both in, sure, but you'll get a mark against your name. More marks means less money for food and medicine, and that can lead to your son getting ill or a grandparent going cold and hungry for the night. There's an overarching story that touches on a rebellious plot coming your way, and you'll slowly rank up different abilities for your little toll booth (along with the option to shoot anyone who makes a break for freedom), but for the divide between what's necessary to survive for yourself versus the majority?

That's up to you.

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