20 Dumb Video Game Restrictions Players Hated
11. No Custom Characters - Darkest Dungeon 2
Darkest Dungeon 2 is vastly different from its predecessor, and as you may imagine, this kind of radical change led to some serious backlash from the community.
One of the biggest pivots in gameplay is the fact that, unlike the original Darkest Dungeon, the sequel doesn’t allow you to create a roster of different heroes but rather follows a rigid set of named characters. As a consequence, the game has restricted one of the most beloved parts of the roguelike: its customization.
Although the selected heroes can have their abilities altered, and can be put in different formations, the focus on individual heroes severely limits the player with how much they can change their team.
The sequel no longer allows you to add copies of the same hero to your team composition, it doesn’t let you expand your team with additional members of your roster, and worst of all, it doesn’t let you customize the names of your team.
The heroes feel less like your personal creation and more like pre-defined templates that are meant to service the story. It greatly hinders the replayability of Darkest Dungeon 2, and makes everyone a little sadder when they realize they can no longer give silly names to the tortured souls they send into certain death.