20 Greatest Sci-Fi Video Games Of All-Time

By Sam Heard /

3. Halo: Reach

Master Chief is without question one of the most bad-ass heroes in all of gaming. Standing at seven feet tall and weighing a Covenant-crushing 1,000 pounds in his trademark armour, Master Chief isn€™t the type of guy you€™d want to pick a fight with. Moreover, humanity€™s saviour has shown on numerous occasions that he thrives with the odds being stacked against him, whether he is outnumbered, outgunned or grievously wounded. Given how undeniably awesome the hammer-wielding, covenant killing, Warthog speeding protagonist is, it comes as a great surprise that the greatest Halo game shouldn€™t feature its widely-loved super soldier. Halo: Reach would act as a prequel to Halo: Combat Evolved and would feature Bungie actually flexing their storytelling muscles, crafting a narrative with deft pacing that demanded a tonne of emotional investment from the gamer. Where the stories of past Halo games had felt unnecessarily meandering and confusing, Halo: Reach gave us a far more focused, tight experience. The game maintained the core FPS elements which originally made fans fall in love with the series, but would make several well-received additions like jet-packs to prevent Reach from seeming like another rehash. Bungie would also up the ante in the sci-fi department by including their first ever space combat level, taken straight from the playbook of the aforementioned Wing Commander.