5 Reasons Call Of Duty Could Soon Die
5. Game Stability
"But I don't WANNA have to play campaign!"
Due to the sales of Call of Duty titles alone, there's no way that Activision lacks the resources capable of fixing this problem every year. True, a team led by David Vonderhaar has been updating and patching Black Ops II as necessary, fine-tuning the game as it gets older.
With that being said, why isn't a game smoother from the the get-go?
The modern era of Call of Duty titles is six, nearly seven years old. Every year, players who hop online are treated to the same mountain of instability that isn't nearly as prevalent in first-party series such as Halo, Killzone, Gears of War, and Resistance - those games aren't perfect by a long shot but each of their developers make a far more consistent experience. It can be said by many who criticize Activision that they've adopted a policy of "If it ain't broke, don't fix it", but many see this as them finding an excuse to be lazy. That, combined with the chaotic nature of Lag Compensation, and lack of dedicated servers, equate a shaky experience, depending on your location and connection. And speaking of other games...