6 Video Games Guilty Of Ripping Off Their Player Bases

6. Second Life Trades Virtual Red Light Districts For $50,000

Second Life is a kind of 3D rendering of the internet. It's full of weird and wonderful – but mostly weird – creations; think DeviantArt meets Ann Summers, meets the hell scenes from Event Horizon.

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Over its 14 year lifespan, players have designed some very expansive projects, and then sold the projects for thousands on Ebay. In 2007, an in-game recreation of parts of Amsterdam (you can guess which parts) sold for $50,000. The area was popular for its numerous virtual sex shops – so popular that somebody held back on their weekly tissue box expenses to fund the purchase.

But weird sexy virtual Amsterdam isn't the only major sale to come from Second Life. In 2006, pretend real estate developer 'Anshe Chung' made a million dollars by designing and trading in-game houses.

And if you like being ripped off by big business in real-life, many of them will do so in Second Life too; American Apparel, Adidas and various banks all have virtual outlets ready to sell you designer attire or foreclose your make-believe apartment.

Even if you avoid the designer brands, land, clothing and furniture can still be expensive. If you want an island paradise, expect to be paying hundreds of dollars a month in rent.

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