8 Amazing Games With Terrible Mechanics

8. Cait Sith's Box Throwing - Final Fantasy VII Rebirth

Near-universally accepted to be the low point of Final Fantasy VII Rebirth's mostly brilliant critical path, the Cait Sith box-throwing mini-game is eight pounds of hot garbage stuffed into a dirty nappy.

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In the game's eleventh chapter, you'll be forced to take control of everyone's favourite robotic feline for a lengthy sequence inside Shinra Manor.  This includes taking part in an utterly excruciating aside in which you need to pick up and throw a series of boxes to activate switches, break pipes, and manipulate machines.

Between the wonky, unresponsive controls, fiddly aiming, and Cait Sith's molasses-slow movement speed, it's absolutely infuriating to get through, and worse than that, it's the most aggressively dull example of blatant filler content in the entire main game. 

While Rebirth's arguably excessive number of mini-games vary wildly in quality, most of them are at least relatively painless to get through. This one, though? It's like pulling digital teeth. Few players would begrudge Square Enix just patching it out entirely, honestly, because in a game that's already wildly overlong, this is one miserable late-stage nadir.

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