8 Amazing Video Games Ruined By ONE Terrible Mechanic

8. "Momentum Mechanics" - NBA 2K16

When you hear the term "Rubberbanding" used in relation to video games, there's a good chance you'll immediately think of racing titles as it's a common mechanic designed to limit the gap between first and last place by having those trailing behind receive a speed or handling boost, or for the AI controlling them to dial-up its accuracy.

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You likely wouldn't think of the NBA2K franchise, yet this too utilizes this mechanic, albeit in an absolutely horrendous manner and under a different name.

These "hot/cold" Momentum Mechanics are at their absolute worst in NBA 2K16, in which the AI will sometimes just say "ok mate, I've had enough of your lead, let me show you every possible meaning of the term dunking" and utterly obliterate you over and over.

On the other side of the field, your players look like they've been eating some rather greasy ham during the ad break, and now can't hold onto the ball to save their lives. It's incredibly apparent and lead many players to roast 2K about this practice, which is made all the funnier as they denied they programmed such a mechanic into the game.

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