8 Coolest Things Gaming Doesn’t Do Anymore
8. Movie Tie-Ins
Whilst some quite rightfully turn their nose up when considering cheap cash-grabs movie tie-in games like Charlies Angels or the weird Fight Club brawler, there have been real boom periods for turning films into electronic entertainment. Aladdin, for example, is the third best-selling game on the Mega Drive, 007 GoldenEye changed the industry forever and X-Men Origins: Wolverine delivered where the movie completely failed.
In today's day and age of squeezing established IP dry, there's actually no shortage of games being adapted from previous franchises. Crafting a game based on, say, the Texas Chainsaw Massacre nearly 40 years after its release is very different to a timed movie tie-in however.
For a while, most major blockbusters would get a game adaptation, even if it didn't always make sense. They wouldn't always be masterpieces either, but consumers knew that and it was part of the experience. Mostly it was a way to enjoy the world of the movie a little bit more and, as marketing schlock-y as it sounds, "play the film". You could go to the cinema, swing past your local retailer and experience it all over again.
This practice is now a thing of the past because games just aren't as easy or as cheap to make as they used to be. Lining up release schedules is much harder these days, especially if you can't prove if an IP is worth the investment.
Shame, we missed out on comparing the video games for Oppenheimer and Barbie as well as the films.