8 Exact Moments Video Games Split Their Fanbase In Two

8. When You Realised The Massive Open World Was Almost Empty - Sea Of Thieves

When Sea of Thieves was announced, it was hard not to get excited at the prospect of swashing some buckles and making sure that poop deck was so damn clean and zesty lemon-fresh that it'd cure your scurvy, and indeed the trailers and promotional material for the title painted a picture filled with derring-do and adventuring on the high seas.

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You'd travel to uncharted islands, battle undead minions as well as other foes, pillage loot from forgotten tombs, and best of all, come face to face with other rival ships and blast holes out of them in such a devastating manner you'd think your cannons fired nothing but parental divorces.

And yet.

When players finally (and I mean that quite literally seeing as the game was originally meant to come out in 2018) got their plastic hooks on the game it turned out that all that beautiful looking water was actually as shallow as a puddle, as aside from lumbering from island to iland and engaging in some pretty whiffy combat, some fans noted that there was basically nothing to do!

With the gameplay loop as transparent as some of the ghostly enemies you face in the game, it wasn't long before forums were awash with early adopters begging for more. Yet on the other side of the ocean, a band of perky pirates was having a great time, seeing the journey itself as the core entertainment, and managing a vessel as a crew as a key selling point for the title. For them it was about plotting a course, planning your angle of attack, and of course firing yourself out of a cannon onto the beach like a total badass.

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