8 Insane Video Game Secrets That Made You Say WHAT?!
8. Multiplayer Damage Buffs - Gears Of War
If there's one thing that video games pretty much have to adhere to when making an online multiplayer mode, it's that balance is king.
If a certain class, weapon or skill absolutely dominates everything else in the experience, then unfortunately that's what the player base will come to solely use, and therefore constant tweaking, testing and nerfs need to be rolled out constantly to keep the field even.
Or at least that's what they should do.
It turns out that some titles fly in the face of fairness, as in the example of Gears of War, it was revealed that players starting out on the games multiplayer were actually given damage boosts at lower levels!
The reason behind this was that according to research by the devs, players were unlikely to return for another match if they didn't get at least one kill in each game, and so in order to keep them engaged, these buffs would swing things in their favour enough to make an impact on both the game and their desire to keep playing.
These buffs would drop off as they levelled up, yet this made for a strange case where the most powerful players statistically were those newest to the game.