8 Types Of Player In Rainbow Six: Siege
8. The Rusher
Reinforcing walls, taking armour plates, destroying drones and deploying equipment often takes longer than 45 seconds. Attackers such as Ash can sprint to the objective whilst defenders are still preparing and may be able to breach unprotected walls before the defenders can reinforce them.
Many defenders have deployable gadgets that have not been placed at the end of the preparation phase. Bandit and Mira are notoriously slow at deploying their devices. Rook and Mute are generally good at this because there is an immediate demand for their abilities, whereas Bandit only needs to start protecting walls once the attackers are on the loose.
Fast attackers can catch defenders off guard and can get two or even three kills in quick succession. In the mean time, slower attackers such as Fuze can cause further damage to the defenders who are now in disarray.
Rushers have two key objectives: kill but also destroy. Rushers can destroy devices that have been deployed and put pressure on defenders so that they are unable to place more of them. Defenders are too vulnerable reinforcing walls, but leaving them as they are is also a huge liability, depending on which operators have been selected.